Knowledge
Knowledge I've gained that has been most useful in creating the product of my projects is coloring since it has been the majority of the project. I've mostly learned how to draw things from various tutorials, such as changing the layer style to multiply or darken to add color while simultaneously letting the line art show through. I've also figured out that Linear Dodge (Add) helps create highlights/glare on metal that also shows a little hint of color. I've added more detail to the face and tried to dull details on the other aspects as to bring attention to the soldier's face. When I started learning about color theory, an article I remembered was to use nature as an example because nature makes the best color pallets. Which was rather true, since naturalism is gorgeous. So for the robots I decided on a cherry blossom/rose petal type of theme with pink, green, and white. Below is the project.
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Techniques
Some techniques I learned more in depth in class is coloring using filters and color theory. I learned how to use Photoshop's effects, such as outer glow. Although I've learned a lot outside of class using tutorials. I've learned how to color human faces relatively realistic which really helped color the drag queen soldier's face. Software My preference of software is Photoshop because I'm more accustom to using a tablet in a bitmap software. I prefer Photoshop because I think it's more natural and flowy like drawing on paper, which I have more practice on. Rather than line segments in vector images, which for me, is more bulky and awkward. |
AuthorMy name is Clarice, I'm a high school student. My main focus is art- 2D and game design. Archives
September 2017
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